Made Marion Development Update, February 2024


Hello everyone, and happy belated Valentine's Day!  Will took a moment of his time to make everyone a very special Valentine.

Darn it, Will.

The Writing Desk

I am moving into Will Chapter 2!  These first couple months of Will route development have been challenged by some unavoidable IRL issues, but those are all cleared up now and I am devoting the rest of February and March fully to writing Will's route.

Chapter 1, as predicted, will be around 20,000 words. I still have one more Chapter 1 scene to finish, but it's a big action scene, and those tend to take me forever as I figure out all the logistics. I decided that rather than delaying the rest of the adventure, I'll slowly add to that action scene while writing Chapter 2.

Will Preview Video:

In case you missed it, we created a preview stream featuring the beginning of Will's route for the Steam Storyteller's Festival in early February.  Here it is!

Art Roundup:

Some backers have been curious as to the completion status of our art, so here's the roundup:

Sprites and CGs (Arrapso)

All main character sprites are complete, save for a ??? variant sprite that will only be seen in the DLC.

We have 3.5 major NPC sprites yet to be completed: Hugh, leader of the Grey Wolves (backer sprite); Issa, Lord Geoffrey's cousin in from Nibiru (backer sprite); Kafeel, leader of Nottingham's Sunjati Merchant association and Will's friend; and the final version of Thomas, a character who is only seen in Alanna's route. I will need Kafeel for Will's EA release and am hoping to have Hugh and Issa for it as well, although they are more important on the Nottingham side.

After those are complete, Arrapso's main job will be CGs. I have ordered 4/5 Will CGs and am still deciding on the design for the final one. We also still need to design the backer wallpapers (which will be available in PC and phone formats).

Backgrounds & Creature Sprites (Sandra)

Backgrounds are almost entirely finished. I have one more major background to commission and then it'll just be the occasional variation as needed or maaaaybe one or two more major backgrounds later on to add more variation to the Nottingham Town exteriors.

All major creature sprites are complete.  I may commission one of Geoff's beloved hunting hounds during his route, but haven't decided yet. Meissa's bird friend will likely be a cut-in like our messenger doves.

Lore Intro and Cut-Ins (Lawrichai)

Lawri has been having some IRL challenges but should be back with us soon. Her main jobs right now are sexy silhouettes and the lore intro animation. We may be transforming the lore intro graphics into a full .webm animation instead of using Ren'py's built in Animation and Transition Language, as this might actually be easier for Lawri, as well as looking a lot smoother and making me pound my head against my desk less. It's a win/win/win! We'll have more on this next time.

Otherwise, Lawri's work is ongoing depending on budget and how much she is able to complete from route to route (I can always add in more cut-ins, but for now we're focusing on more critical ones as we have time after the sexy sils are complete per route).

So that's where we are with art right now!  We're in pretty good shape overall, there just might need to be some more intense art production while I complete the second half of Will's script.

See you next month!

Get Made Marion

Buy Now$30.00 USD or more

Leave a comment

Log in with itch.io to leave a comment.