Made Marion Development Log: April 2023


Hello everyone!  We just have a mini-update for April since we're spinning development back up after releasing the Enhanced Demo last month.

Robin's route is due to be script-complete in May, and hopefully I'll be able to do a decent amount of the coding then, as well.

Sprite Development Sneak Peek

I thought it might be fun to take a peek into our sprite development process. Made Marion's sprites are layered sprites, which means they have a base pose and we layer expressions, outfits, hairstyles, etc. on top of it. Some of our sprites (WILL) are rather complex due to multiple outfits, poses, and hat stuff, but with some help from our coding guru Shawna, I have them set up so they're still easy to code into the game.

We're currently completing the poses for Geoffrey and Gui, who made it into the Enhanced Demo but still need more poses and outfits for their role in the main game. Arrapso often sends me little clips of sprite possibilities and asks me to choose what I like.

Geoffrey's sprite with three poses. There are two possible "less cranky" poses, one with his hands at his side and one with one hand in front of his stomach. The third pose is a draft combat pose where he is pulling a longsword out of a scabbard.

Here's an example from this past week - draft images for Geoffrey's "less cranky" sprite pose (to be used when Geoffrey actually starts opening up) and his combat pose.  I chose the first "less cranky" pose because I thought it looked better for romantic scenes. And I think we can all agree that the combat pose is going to look hot.

Two possible combat poses for Gui la Londe. In both, he has his rapier out in front of him diagonally. In the first, his left hand is open behind the rapier, and in the second, his left hand is closed over the rapier blade.

And here are the possibilities for Gui's combat pose. I chose the second one because I thought it looked most in-character for him. "I'd prefer not to hurt you, but I will if I must." I did note that I liked the way he'd smuggled Thing from the Addams Family in his shirt. ;)

Sister Kickstarter: Imperial Grace

I wanted to take a moment to introduce y'all to Imperial Grace, which is running its Kickstarter as we speak. I'm not personally involved in this project but I consider it a sister project of a sort. It's a fellow Medieval-themed romantic visual novel, I'm friends with the lead dev, and we share a lead artist and editor/first reader. It's also looking so very gorgeous and fun to play!

The main character from Imperial Grace is dancing with a handsome courtier. The image is animated with the various skin tone and hairstyle possibilities for the customizable main character.

Become a powerful empress in Imperial Grace, making tough choices that will steer your empire into prosperity, or perhaps into ruin! The main character is customizable, as you can see from the above gif, and has three sexy and interesting possible love interests. Click away on the link or the image to learn more!

See you all in May!

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